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	<title>embodiment &#8211; medhum.org</title>
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	<title>embodiment &#8211; medhum.org</title>
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		<title>Illness Unfolds Before Your Eyes </title>
		<link>https://medhum.org/article/reflection/kit_neikirk/illness-unfolds-before-your-eyes/</link>
					<comments>https://medhum.org/article/reflection/kit_neikirk/illness-unfolds-before-your-eyes/#respond</comments>
		
		<dc:creator><![CDATA[Kit Neikirk]]></dc:creator>
		<pubDate>Tue, 25 Aug 2026 14:07:44 +0000</pubDate>
				<category><![CDATA[Reflection]]></category>
		<category><![CDATA[Disability]]></category>
		<category><![CDATA[embodiment]]></category>
		<category><![CDATA[illness]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[literature]]></category>
		<category><![CDATA[medicine]]></category>
		<category><![CDATA[Memory]]></category>
		<category><![CDATA[mortality]]></category>
		<category><![CDATA[Pathography]]></category>
		<category><![CDATA[phenomenology]]></category>
		<category><![CDATA[temporality]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[videogames]]></category>
		<guid isPermaLink="false">https://medhum.org/?p=15729</guid>

					<description><![CDATA[A video game removes player control to simulate how the lived experience of illness disrupts time and space ]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Can the experience of illness ever accurately be represented in art? This was the question pondered by the contemporary philosopher Havi Carel. Drawing on the work of Maurice Merleau-Ponty, Carel (181) argues that the phenomenology, or lived experience, of illness constitutes a rupture, “imposing a distancing from everyday routines and meanings.” Centrally, when experiencing illness, the ill person experiences a disruption in time and space, extending beyond biological dysfunction. It is not just that illness causes dysfunction; it makes the body heavy and explicit, trapping the ill in a constricted present. Yet, most pathographies, or illness narratives, attempt to illustrate biological dysfunction, whilst inadequately recapitulating the phenomenology of illness.</p>



<p class="wp-block-paragraph">Despite Virginia Woolf’s (12) famous proclamation that a “poverty of the language” exists in the description of illness, the most common form of pathographies is likely literature. Woolf’s essay&nbsp;<em>On Being Ill</em>&nbsp;argues that illness, compared to topics such as grief and love, remains rarely written into narratives due to the vocabulary itself. Yet, Carel’s work focuses on a more acute limitation. Language in books inherently offers limited bearing on temporality and pacing. While it is true that skilled authors can decide the pace of paragraphs, quickening tension with staccato and parataxis, the reader is ultimately given control regardless. As Roland Barthes (11) writes in&nbsp;<em>The Pleasure of Text</em>, “the author cannot predict tmesis: he cannot choose to write&nbsp;<em>what will not be read</em>.” In other words, the writer’s intentions matter little if a reader decides to skim over what they deem to be unimportant. Thus, the act of writing itself involves a willful relinquishment to the reader, and this act of surrender betrays a core tenet of the illness-experience: removal from control, particularly over time and space.</p>



<p class="wp-block-paragraph">Video games complicate this dynamic, since some strip the very control Barthes describes back out of the player’s hands. Perhaps no game better exemplifies this removal of player control, especially over time, to depict illness than&nbsp;<em>Before Your Eyes</em>., released in 2021 by GoodbyeWorld Games.&nbsp;<em>Before Your Eyes</em>&nbsp;is not a typical video game. At no point does the player use their hands to control the game. Rather, the opening minutes require the player to set up an eye-tracking system, which lends itself to a simple conceit: with each blink in real life, once a metronome-object appears, time passes rapidly within the video game.</p>



<p class="wp-block-paragraph">The first half of the game acts as a type of memory play. The main character, Benjamin, whose eyes the player inhabits, awaits judgment after death and must recount their life story to a mythical Ferryman to continue to the afterlife. The scenes begin playing out. Blink – Benjamin, as a baby, playing with rubber ducks. The scene plays out, then a metronome begins ticking down. Blink – watching parents argue about money. Blink – a piano recital. Blink – nervousness about talking to a crush. Evoking how memories work in real-life, each of these moments has a fleeting quality to them, as these scenes can only last if the player does not blink. Life goes by in a blink of an eye, literally.</p>



<p class="wp-block-paragraph">While this perspective on memory alone makes&nbsp;<em>Before Your Eyes</em>&nbsp;an intriguing musing on memory, the second half of the game recontextualizes what comes before it in the context of medical humanities. As the scenes continue to play out, eventually Benjamin becomes a highly successful musician and artist, garnering worldwide acclaim. Yet, the story increasingly becomes fantastical, until it’s revealed that the story up to this point has been false. Rather, Benjamin died at 12 years old due to an unspecified terminal illness. The game plays out again; this time, the scenes are of Benjamin confined to his hospital bed. Blink – a growing illness. Blink – his parents visiting him at the hospital. Blink – dreaming of playing the piano. Blink – a fading interaction. In this second half, the scenes become ever more fleeting as the metronome signaling the scene is ready to pass appears more rapidly, triggering in the player a desire to avoid blinking. Often, before a moment can conclude, one blinks; time progresses, closer to death.</p>



<p class="wp-block-paragraph"><em>Before</em>&nbsp;<em>Your Eyes</em>&nbsp;demonstrates the ability of other mediums, particularly video games, to use interactivity to disrupt typical temporality. This technique is not unique to&nbsp;<em>Before Your Eyes</em>&nbsp;by any means; the works of Samuel Beckett employ a similar technique of stripping audience control to simulate the constricted present Carel describes. For example, Beckett’s&nbsp;<em>Not I&nbsp;</em>(1972) features a disembodied mouth that delivers a fragmented monologue about past trauma at a pace too fast for an audience to fully process, let alone control. In video games,&nbsp;<em>Red Dead Redemption 2</em>’s protagonist, Arthur Morgan, develops tuberculosis over the game’s final chapters, which alters gameplay mechanics, including reducing stamina. As Marshall McLuhan famously argued, a medium’s structure shapes the way it delivers experience, independent of its content. Removing description of illness in favor of depicting its phenomenology, whether that is through Beckett’s compression of time or&nbsp;<em>Red Dead Redemption 2’s&nbsp;</em>diminishing of gameplay abilities, aims to cause the audience to experience illness.&nbsp;<em>Before Your Eyes</em>&nbsp;heightens both of these experiences, for time and space are tied to the player’s physical body, as occurs in sickness. In binding the passage of time to the player’s own involuntary blinking, the player’s body becomes a mechanism of failure. Thus, the player is made to inhabit Carel’s claim that illness is lived from within the body rather than observed from outside it. While literature can recapitulate the experience of symptoms, it cannot impose the conditions of it.&nbsp;<em>Before Your Eyes</em>&nbsp;suggests that the truest representation of illness may not be a representation at all, but an imposition of the phenomenological conditions of illness.</p>



<p class="has-palette-color-5-background-color has-background has-small-font-size wp-block-paragraph"><strong>References:</strong><br><br>Barthes, Roland. <em>The Pleasure of the Text</em>. Macmillan, 1975.<br><br>Carel, Havi. <em>Phenomenology of Illness</em>. Oxford University Press, 2016. <em>Silverchair</em>,<br><a href="https://doi.org/10.1093/acprof:oso/9780199669653.001.0001.
">https://doi.org/10.1093/acprof:oso/9780199669653.001.0001.<br></a><br>McLuhan, Marshall. <em>Understanding Media: The Extensions of Man</em>. MIT press, 1994. <em>Google Scholar</em>,<br><a href="https://scholar.google.com/scholar?cluster=4603169387763961023&amp;hl=en&amp;oi=scholarr.
">https://scholar.google.com/scholar?cluster=4603169387763961023&amp;hl=en&amp;oi=scholarr.<br></a><br>Woolf, Virginia. “On Being Ill.” <em>Family Business Review</em>, vol. 6, no. 2, June 1993, pp. 199–201. <em>SAGE Journals</em>,<br><a href="https://doi.org/10.1111/j.1741-6248.1993.00199.x.
">https://doi.org/10.1111/j.1741-6248.1993.00199.x.<br></a><br>Web image by medhum.org</p>



<p class="wp-block-paragraph"> <strong></strong>&nbsp;</p>
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			</item>
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		<title>How Montaigne Profited from His Kidney Stones</title>
		<link>https://medhum.org/article/reflection/russell_teagarden/how-montaigne-profited-from-his-kidney-stones/</link>
					<comments>https://medhum.org/article/reflection/russell_teagarden/how-montaigne-profited-from-his-kidney-stones/#respond</comments>
		
		<dc:creator><![CDATA[Russell Teagarden]]></dc:creator>
		<pubDate>Tue, 03 Feb 2026 14:11:28 +0000</pubDate>
				<category><![CDATA[Reflection]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[early modern medicine]]></category>
		<category><![CDATA[embodiment]]></category>
		<category><![CDATA[essays]]></category>
		<category><![CDATA[fear]]></category>
		<category><![CDATA[Health]]></category>
		<category><![CDATA[illness]]></category>
		<category><![CDATA[kidney stones]]></category>
		<category><![CDATA[Montaigne]]></category>
		<category><![CDATA[mortality]]></category>
		<category><![CDATA[Pain]]></category>
		<category><![CDATA[Philosophy]]></category>
		<category><![CDATA[resilience]]></category>
		<category><![CDATA[stoicism]]></category>
		<category><![CDATA[suffering]]></category>
		<guid isPermaLink="false">https://medhum.org/?p=13205</guid>

					<description><![CDATA[Physical suffering becomes philosophical insight as illness transforms pain, fear, and mortality into unexpected benefit.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Michel de Montaigne, the prolific, French, 16<sup>th</sup> century essayist, is considered the inventor of the form and what we call it today. Stuart Hampshire, in his introduction to the <strong><a href="https://www.penguinrandomhouse.com/books/116153/the-complete-works-of-michel-de-montaigne-by-michel-de-montaigne-translated-by-donald-m-frame-introduction-by-stuart-hampshire/">The Complete Works of Michel de Montaigne&nbsp; (Everyman’s Library)</a></strong>, describes Montaigne’s idea “as the loose, unstructured, discursive essay, replete with deliberate irrelevances, antiquarian references and classical quotations, with snippets of autobiography and fragments of philosophy and with speculations about the relations between mind and body.” (p. xvii)</p>



<figure class="wp-block-image alignright size-full is-resized"><img fetchpriority="high" decoding="async" width="265" height="436" src="https://medhum.org/wp-content/uploads/2026/01/Montaigne-Complete-Works-Everymans-Library.jpeg" alt="" class="wp-image-13210" style="width:280px" srcset="https://medhum.org/wp-content/uploads/2026/01/Montaigne-Complete-Works-Everymans-Library.jpeg 265w, https://medhum.org/wp-content/uploads/2026/01/Montaigne-Complete-Works-Everymans-Library-182x300.jpeg 182w" sizes="(max-width: 265px) 100vw, 265px" /></figure>



<p class="wp-block-paragraph">Among the scores of essays Montaigne wrote, while occasionally serving in various government roles, are accounts and commentaries concerning many of his infirmities. Kidney stone attacks in particular plagued Montaigne, and so they became subject matter for several essays. His focus on “the stone,” as he called this condition, generally concerned the physical and mental suffering acute attacks caused him, his work at reconciling a life with intermittent attacks, and from these two features, the profit his attacks afforded him. (<strong><em>N.B.</em></strong> I have drawn Montaigne’s words from the&nbsp;Everyman’s Library collection of Montaigne’s essays.)</p>



<p class="wp-block-paragraph"><strong>Attack of The Stone</strong></p>



<p class="wp-block-paragraph">Pain from acute kidney stone attacks always ranks amongst the worst humans suffer from diseases, injuries, or various conditions. Montaigne’s vivid and horrifying descriptions of his kidney stone attacks lend credibility to these rankings: “I am at grips with the worst of all maladies, the most sudden, the most painful, the most mortal, and the most irremediable.” (p. 698)</p>



<p class="wp-block-paragraph">To others looking on during one of his attacks, Montaigne says: “They see you sweat in agony, turn pale, turn red, tremble, vomit your very blood, suffer strange contractions and convulsions, sometimes shed great tears from your eyes, discharge thick, black, and frightful urine&#8230;” (p. 1019) No observer could doubt the intensity of pain kidney stone attacks produce after reading Montaigne’s accounts; no current sufferer would contradict them.&nbsp;</p>



<p class="wp-block-paragraph"><strong>A Life Accommodated</strong></p>



<p class="wp-block-paragraph">The pain and agony kidney stones inflict are never forgotten. And, the fear of knowing they will strike again is ever present, with good reason; they often return time after time. Indeed, this threat is a form of suffering of its own. Montaigne was cognizant of this reality, and writes about how he learned to live with the inevitability of a next attack.&nbsp;</p>



<p class="has-palette-color-5-background-color has-background wp-block-paragraph">In the eighteen months or thereabouts that I have been in this unpleasant state, I have already learned to adapt myself to it. I am already growing reconciled to this colicky life; I find in it food for consolation and hope. So bewitched are men by their wretched existence, that there is no condition so harsh that they will not accept it to keep alive. (p. 697).</p>



<p class="wp-block-paragraph">His primary approach was adopting a mentality allowing him to maintain as much function as possible while under frequent sieges of the stone: “I have kept my mind, up to now, in such a state that, provided I can hold fast, I find myself in a considerably better condition of life than a thousand others, who have no fever illness but what they give themselves by the fault of their reasoning.” (p. 701) Montaigne advises these thousand others they would do well to adjust their reasoning because the problem “occupies in us only that much room as we give it.” (p. 47) As for how much room to give the stone, he says, “we have no cause for complaint about illnesses that divide the time fairly with health.” (p. 1020)</p>



<p class="wp-block-paragraph">With his reconciliation of a life with the stone, Montaigne carries on as close to a normal life as possible and not being obsessed with his condition: “Do not expect me to go and amuse myself testing my pulse and my urine so as to take some bothersome precaution; I shall be in plenty of time when I feel the pain, without prolonging it by the pain of fear.” (p. 1023)&nbsp;</p>



<p class="wp-block-paragraph"><strong>Profitable Kidney Stones</strong></p>



<p class="wp-block-paragraph">“I have in [my] time become acquainted with the kidney stone through the liberality of the years. Familiarity and long acquaintance with them do not readily pass without some such fruit.” (p. 697) The fruit is the <em>profits </em>he gains with kidney stones. The profits derived mainly from lessening his fear of death, better appreciating the health he had, and getting on with his life more easily. As such he has profited from receiving benefits exceeding the costs he incurred through suffering.&nbsp;</p>



<p class="wp-block-paragraph"><em>“I’m not dead yet.”</em> Montaigne wrote that when the stone visited him, he felt he was “so far forward into death that it would have been madness to hope, or even to wish, to avoid it, in view of the cruel attacks that this condition brings.” (p. 771) He had come face to face with death on those occasions only to survive. What he gained from these encounters he eventually appreciated as a form of profit.&nbsp;</p>



<p class="has-palette-color-5-background-color has-background wp-block-paragraph">I have at least this profit from the stone, that it will complete what I have still not been able to accomplish in myself and reconcile and familiarize me completely with death: for the more my illness oppresses and bothers me, the less will death be something for me to fear. (p. 698)&nbsp;</p>



<p class="wp-block-paragraph"><em>“What a feeling.”</em> The perception of good health is created mostly either by various metrics like physical fitness standards (e.g., weight, strength, endurance), medical diagnoses, and other empiric findings, or by contrasts to states of bad health. Montaigne claimed great profit because his kidney stones reminded him how good his health is generally when he’s not in the midst of an attack.&nbsp;</p>



<p class="has-palette-color-5-background-color has-background wp-block-paragraph">But is there anything so sweet as that sudden change, when from extreme pain, by the voiding of my stone, I come to recover as if by lightning the beautiful light of health, so free and so full, as happens in our sudden and sharpest attacks of colic? Is there anything in this pain we suffer that can be said to counterbalance the pleasure of such sudden improvement? How much more beautiful health seems to me after the illness, when they are so near and contiguous that I can recognize them in each other’s presence in their proudest array, when they vie with each other, as if to oppose each other squarely! (p. 1021)</p>



<p class="wp-block-paragraph">Montaigne also perceived profit from the finite nature of kidney stone attacks. He points to the abrupt resolution of an attack followed by a quick return to good health in contrast to other diseases causing their victims continuous suffering: “My sickness has this privilege, that it carries itself clean off, whereas the other always leave some imprint and change for the worse that makes the body susceptible to a new disease.” (p. 1022)</p>



<p class="wp-block-paragraph">“<em>Brush off the clouds and cheer up</em>.” To Montaigne, kidney stone attacks are gruesome and can make the sufferer wish to die. But, by their nature, and as a form of profit, they can make life better between attacks than it would be otherwise. Montaigne sees this profit in the certainty that any attack will end and lives can go on as planned, because the stone is “a disease in which we have little to guess about. We are freed from the worry into which other diseases cast us by the uncertainty of their causes and conditions and progress—an infinitely painful worry.” (p. 1023) This means for Montaigne, that the stone “almost plays its game by itself and lets me play mine. (p. 1022)</p>



<p class="wp-block-paragraph">The idea that there can be profit or any form of benefit from having kidney stones is likely preposterous to modern day sufferers, especially when effective analgesics and surgical techniques for acute attacks and methods for preventing them are available. Many people, however, still struggle with chronic kidney stones making Montaigne’s observations and advice relevant yet. Drawing from a cultural analog, he might tell them to look for the profit kidney stones generate, and when found, they will see that gray skies are going to clear up, so put on a happy face. Alas, his admonition would likely be met with stony silence.&nbsp;</p>



<figure class="wp-block-image alignfull size-full"><img decoding="async" width="1300" height="867" src="https://medhum.org/wp-content/uploads/2026/01/44.jpg" alt="" class="wp-image-13214" srcset="https://medhum.org/wp-content/uploads/2026/01/44.jpg 1300w, https://medhum.org/wp-content/uploads/2026/01/44-300x200.jpg 300w, https://medhum.org/wp-content/uploads/2026/01/44-1024x683.jpg 1024w, https://medhum.org/wp-content/uploads/2026/01/44-768x512.jpg 768w, https://medhum.org/wp-content/uploads/2026/01/44-1200x800.jpg 1200w" sizes="(max-width: 1300px) 100vw, 1300px" /></figure>



<p class="has-palette-color-5-background-color has-background has-small-font-size wp-block-paragraph">Kidney stone image from the <a href="https://www.kidneystoners.org/information/stone-gallery/">gallery at KidneyStoners</a>.<br>Title image credit: Three Kidney Stones Highlighted in Red. Sanderlewis, CC BY-SA 4.0 <a href="https://creativecommons.org/licenses/by-sa/4.0">https://creativecommons.org/licenses/by-sa/4.0</a>, via Wikimedia Commons</p>
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